Life_is_Ride,_2023
Life is Ride, 2023
SEXYLAND_WORLD
SEXYLAND WORLD
De_KIP,_2023
De KIP, 2023
Oculus_Cirrus
Oculus Cirrus
Sea_by_Night,_2023
Sea by Night, 2023
Buzzclub_SEXYLAND_2022
Buzzclub SEXYLAND 2022
Moonriders_
Moonriders
Work_harder
Work harder
Frans_Hals_Museum
Frans Hals Museum
Tell_Me
Tell Me
SEXYLAND
SEXYLAND
One_for_All_All_for_One
One for All All for One
Signature_Series
Signature Series
De_Zee
De Zee
DEAD_PAN
DEAD PAN
In_search_of_the_miraculous
In search of the miraculous
STICK_OR_TWIST
STICK OR TWIST
Part_2._Copy_a_feeling
Part 2. Copy a feeling
Part_1._What_about_value
Part 1. What about value
Part_3._Gallery_as_Hotel
Part 3. Gallery as Hotel
Ulay_(s)he
Ulay (s)he
Feest_der_Vernietiging
Feest der Vernietiging
Chambre_dHote
Chambre dHote
Pitch_Black_Photo_Booth
Pitch Black Photo Booth
When_the_Saints_Video
When the Saints Video
one_for_all
one for all
Spoilt_Dissatisfaction
Spoilt Dissatisfaction
Puking_Rainbows
Puking Rainbows
Dancemarathon
Dancemarathon
Push_Versus_Pull
Push Versus Pull
COCO_CHANEL_TIGER
COCO CHANEL TIGER
VIDEO_N2O
VIDEO N2O
Cutting_Daisy
Cutting Daisy
VIDEO_112
VIDEO 112
RANDOM_PHOTOGRAPHY
RANDOM PHOTOGRAPHY
Flourish_in_absence
Flourish in absence
Eddie_The_Eagle_Museum
Eddie The Eagle Museum
ARCHIVE
ARCHIVE
De_Stier
De Stier
Buzz_Club
Buzz Club
Blue_2
Blue 2
AUKJE DEKKER | NEWS | CV | TEXT | NOTE FOR POTENTIAL COLLABORATEURS  LOADING..
Occulus Cirrus 2021

Crisis Centre Vliet & Burgh takes care of children between 6-12 who have been placed directly from home.


The Crisis Centre is the place where children between 6-12 years old are taken if they have to be urgently removed from their home, either because they are facing immediate danger or are living under intolerable circumstances. Such an intervention is often aided by the police. This process is harrowing for all involved especially the children. A foot between the door, a social worker who stuffs your things in a bag, screaming mothers and/or fathers, police and after all this placed in an unknown car being driven to an unknown place. The only certainty being that the home you once knew is gone.
At the Crisis Centre the children are waiting for a foster family. Unfortunately, it is no exception that children stay here much longer than the intended 4 days to 2 weeks, because of insufficient foster care. As a result, children are in the most uncontrollable period for longer than desired; away from the parents with no prospect of a new base. This state of mind has become the starting point for my work. I want to give the children in Vliet & Burgh a sense of control to build something up in their own reality. The work is made in the "frustration chamber"; a space intended for children to calm down and get away from a certain situation. However, this room has lost its function over the years. For the design of this art commission, extensive research has been done into child trauma and prevention to transform the room into an experience that can have a positive influence on the well-being of the children. Oculus Cirrus is a virtual and physical place where the children of Vliet & Burgh can play and relax in one large work of art.


Oculus Cirrus is a VR game that teaches young children to relax without realizing it. It combines the action and sensation of flying in VR with the relaxing effect of breathing and mindfulness exercises. In the Oculus Cirrus the children go on a journey through the imagination not only by flying but also dancing, archery, throwing pizza, drawing in 3D and hanging virtually in the same ball pit as there is in real life. There is no winning or losing, no beginning or end.
It is somewhere between creating a dream world in which you can move freely and "gamifying" "mindfulness"

There is no such thing as a game.


The VR game is made in collaboration with Studio VRij
The room is made in collaboration with Studio Lonk
Within the game each island has its own coach voice over. The actors who provided the recordings are Theo Wesselo, Monique van de Ven, Edwin de Vries and Shahine El Hamous.



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The Superman Pose. It's statistically proven that when you put your arms like a superman you feel like a superman.
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Image of the VR GAME
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